Creator FX video tutorial
Full tutorial in English · 10:12
Follow the real DaVinci Resolve interface to add zoom, camera shake, flash, animated text, speech bubbles, 3D text and text explosion, then explore background replacement and masking.
What you will learn
- Zoom — smooth zoom — Zoom enlarges the image, holds the scale and returns to the original view.
- Camera Shake — Adds image movement and slight rotations with a smooth onset and decay. Strength, 1–10 — movement intensity; Speed, Hz — oscillation speed; Fade In — increasing shake; Hold — the main part of the effect
- Flash — Creates a transition from the original image to a bright flash and back.
- Text — standard animated text — Adds text with a smooth fade-in and fade-out. Size, % — size; Text color — color; X — horizontal position; Y — vertical position
- Scrolling Text — Moves a line of text from right to left along the bottom of the frame.
- Mouth Text — letters flying from the mouth — Launches letters from a point and assembles them into finished text. Set the starting point manually or attach it to mouth movement. Up to 80 characters, including line breaks, are supported.
- Speech Bubble — Creates a bubble with text, outline and tail. Move it manually or attach it to a character's movement. Edit Bubble in Viewer — move, scale and rotate; Rotate Bubble in Viewer — rotate the bubble and text; Move Tail Tip in Viewer — move the tail tip; Preview Speech Bubble — show the fully visible bubble
- 3D Text — Adds dimensional text with lighting and shadow.
- Text Explosion — Creates dimensional text that appears, stays on screen, then breaks apart into individual letters.
- Background Replacement — The panel uses Fusion's native tools: Delta Keyer — remove a green or blue background; Magic Mask — isolate an object with Resolve Studio tools
English narration transcript
VENDAX Creator FX: practical workflow in DaVinci Resolve.
Place your image or video on a timeline and select the clip.
Open the Fusion page. Creator FX works with the current composition.
Keep the panel and the output viewer visible together. Timing values are frame counts.
Open Zoom. Place the playhead where the camera move should begin.
Zoom increase sets magnification. +100% doubles the original scale.
Zoom In, Hold and Zoom Out are measured in frames.
Apply / Update Zoom starts the animation at the playhead.
Play the full move: push in, hold, then return.
Go to Zoom Start returns to the saved first frame.
Enable Zoom compares the effect with the original image.
Remove Zoom preserves other effects. Undo restores the last Fusion action.
Open Camera Shake. Strength sets the amount of movement.
Speed sets the shake frequency in cycles per second.
Fade In, Hold and Fade Out define the three stages.
Apply / Update Camera Shake starts at the playhead.
Play the clip to judge movement and framing.
Use a gentle setting to animate a still image.
The Enable switch preserves the module settings.
Remove Shake deletes this effect. Undo restores it.
Open Flash. Brightness controls the peak intensity.
Fade In, Hold and Fade Out are frame counts.
Apply / Update creates a flash at the playhead.
Play the entire flash to check its speed.
Preview Flash shows the brightest phase.
Keep Hold short for a sharp accent.
Disable Flash to compare normal exposure.
Remove Flash preserves the remaining composition.
Type a title. Line breaks create multiple lines.
Size and RGB controls set the appearance.
Fade In, Hold and Fade Out control readability.
Apply / Update starts the title at the playhead.
Play through appearance, hold and disappearance.
Use Previous and Next to inspect every settings page.
X and Y move the title. Top, Center and Bottom are position presets.
Reset Position restores the default placement. Preview Text checks visibility.
Choose the font on the editable Text+ node in the Fusion Inspector.
Enable, Remove Text and Undo let you compare and revise the title.
Enter the message in Scrolling Text.
Text color, Size and Bottom margin define its appearance.
Duration is measured in frames; Speed is pixels per frame.
Apply / Update starts the scrolling effect at the playhead.
The first frame starts outside the right edge. Play to see the text enter.
Set Start at Playhead moves the saved beginning.
Preview Text checks appearance; speed and duration remain separate controls.
The module switch preserves settings. Remove deletes only scrolling text.
48 and 120 FPS Copy require a supported 24 fps timeline and 24 fps source clip.
Enter a short phrase on Text and Position.
Mouth X/Y is the launch point. Words X/Y is the destination.
Size, color and letter spacing control the phrase.
Each letter launches and flies into its final position.
The phrase assembles, holds, then fades out.
Flight and Rotation contains direction, arc and rotation controls.
Direction buttons reset the arc to a straight trajectory.
Mouth Tracking contains Select Mouth and the tracking controls.
Place the actual tracking marker on a clear lip detail. Track the required frames.
Check that the point stays on the lips. Then return to Mouth Start and Apply.
Timing and Apply controls Fly In, Hold, Fade Out and letter interval.
Preview Assembled Text checks the completed phrase. Play checks the complete animation.
Enter dialogue and choose an installed font.
Set the text, bubble and outline colors.
Preview the balloon over the image.
Edit Bubble in Viewer adjusts its placement and size.
Rotate Bubble in Viewer changes its orientation.
Fade In, Hold and Fade Out set the timing.
Full clip duration extends the hold across the clip.
Select Mouth and the tracking controls can follow the speaker.
Review the final output. Delete Bubble preserves the source.
Enter the title and choose a font and style.
Face color and Side color define the two surfaces.
Size, Depth and Bevel control the extruded lettering.
Apply / Update starts the title animation at the playhead.
Preview 3D Text shows the fully visible title.
Use Previous and Next to tour all settings pages.
Position and rotation shape the title. The next page includes lighting and shadow controls.
Fade In, Hold and Fade Out set the visible duration.
Move Text in Viewer provides direct placement.
Disable the module to compare the original image.
Enter a short title in Text Explosion.
Choose the font, colors, size, depth and bevel.
Apply / Update creates the title at the playhead.
The title appears, holds for reading, then the letters fly away.
Preview Text shows the assembled title before the explosion.
Use Previous and Next to inspect every settings page.
Explosion duration controls how slowly letters travel away.
Move Text in Viewer positions the title.
This build does not attach the explosion title to object tracking.
Use the module switch to compare the result.
Background Replacement opens the native Delta Keyer and Magic Mask tools.
Place the replacement background on V1 and the subject on V2.
Click Delta Keyer to create or select the native Fusion node.
Sample the screen color in Background Color. Here the RGB channels match the green screen.
Inspect the matte and refine the native keyer controls.
Return to Final Result. Checkerboard indicates transparency.
Check the result over the replacement image on the Edit page.
Open Background Replacement, then Magic Mask.
Use the native Inspector to select the person.
Include the face, hair and clothing in the selection.
Check the selected area before tracking.
Track forward through the clip. Processing speed depends on the computer.
Wait for the required range to finish.
Inspect the matte rather than assuming the track is correct.
The processed range should cover the entire shot.
Review the processed mask at the beginning of the shot.
Check a middle frame: the hair and clothing remain included.
Check the final frame for missing areas.
Return to Edit to see the person over the replacement background.
Keep the subject on V2 and the replacement image on V1.
High FPS Copy requires a supported 24 fps source and timeline.
This example uses one full twenty-second clip.
Create 48 FPS Copy returns a duration-verification error in this installed build.
Check the status message. Do not treat a failed operation as a finished copy.
Return to the original timeline before trying another mode.
Create 120 FPS Copy succeeds on this full-length example.
The original timeline is preserved. Select the new top text track to edit its scrolling title.
A single clip can contain several Creator FX modules.
Apply a gentle Zoom at the beginning.
Open Text and add a readable title.
The editable Fusion graph combines both effects.
Play the clip to check their timing together.
Rotate View changes the Fusion preview orientation.
Reset View Rotation returns the preview to its original orientation.
Reset Fusion has a source-selection confirmation and supports Fusion Undo.